BSc (Hons) Computer Science (Games Development)
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time, Part-time |
Duration | Data not available |
Intakes | |
Tuition (Local students) | Data not available |
Tuition (Foreign students) | Data not available |
Admissions
Intakes
Fees
Tuition
- Data not available
- Local students
- Data not available
- Foreign students
Estimated cost as reported by the Institution.
Application
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- Local students
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- Foreign students
Student Visa
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- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
A minimum of 200 UCAS points from at least 2 A'levels or Access to HE Diploma full award (Pass of 60 credits - of which a minimum of 45 credits must be at level 3 including 18 at Merit or Distinction).
You should have GCSE English and Maths at Grade C or above or Key Skills Communication and Application of Number at Level 2.
If you have other qualifications or relevant experience you may still be considered. Please refer to our information on general entry requirements: www.wlv.ac.uk/entry
International student language requirements and application guidance can be found at www.wlv.ac.uk/international/apply.
Language entry requirements
The University accepts the following minimum English language standards for entry to its degree courses.
You must have at least one of the following standards in English to enter a degree or diploma course:
An IELTS score of 6.0, or a TOEFL score of 550 (or 213 for the computer-based test)
Pearson PTE Academic score of 54
A pass in the Cambridge Certificate of Proficiency in English (CPE) examination
A pass in the Cambridge Certificate in Advanced English (CAE) examination
GCSE/GCE O Level grade C or equivalent British-based examination
For selected countries, a good pass in English in the final year of secondary school (this being the equivalent of year 13 in England and Wales), or
Any other equivalent qualification recognised by the British Council (as listed in the British Council NARIC Guide) or an equivalent body
For entry to the BA (Hons) English Language and Teaching English to Speakers of Other Languages (TESOL) programmes, you will need a score of IELTS 6.5 or equivalent, since this is a special award which includes an international qualification in Teaching English to Speakers of Other Languages.
For entry on to PhD programmes you will need a score of:
IELTS 7.0 or
TOEFL 650 or
IBT 115
Pearson PTE Academic 68
Curriculum
Our course combines the core subjects of computer science with the opportunity to develop additional skills in the area of games development.
Programming is an essential requirement for all computer scientists and games developers, and you will be developing your skills in this area throughout your course. You will begin with the fundamentals of programming and problem solving, and build on this through subjects such as object oriented analysis, design and programming, software development and systems programming. In addition to your games development studies, you will also learn about computer graphics and artificial intelligence. In your final year, your studies will culminate in the development of a computer games related project.
You will also engage in studies focused on developing your academic and employability skills and you will be offered the opportunity to undertake a placement year where you gain invaluable experience in the workplace before returning to complete your final year. Many students have found this to be a real asset when it comes to finding a job after graduation.